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Modded#7,323

TMR Testing

Online AF 102.211.186.108:10010 checked 12m ago

monthly wipes moddedoxide
players now0of 60 slots
7-day average0peak 2
rank#7,323top 33% · #16 in AF
last wipe · restocked13d agomonthly schedule
next wipe · restock21d 10hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 33% of all ranked servers, top 48% in AF. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
ServerZ Rust Monthly ZA 165.255.244.254:28017 AF · groups of 8+ · monthly · 4 on average
A23/ 50 players
Community
Voodoo ZA 41.193.158.50:28001 AF · groups of 8+ · monthly · 2 on average
A30/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on TMR Testing?

gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; AF (Africa): Africa is where the server browser files it is what TMR Testing tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does TMR Testing appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature TMR Testing are: Modded Rust servers. It shows under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on TMR Testing?

TMR Testing runs a procedural map of size 3,750 with seed 261001, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does TMR Testing enforce, and what settings does it run?

The name of TMR Testing gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of TMR Testing?

With its AF tag, TMR Testing lists in Africa. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 102.211.186.108:10010.

What is the uptime like on TMR Testing?

The shelves show TMR Testing in stock and online right now. Its uptime figure puts the last restart at roughly 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does TMR Testing perform?

Server fps over the last 48 hours averaged 90 and never dropped below 2. Up to 82,073 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,903 MB. What players call lag comes from low fps and an entity count on the rise.

What version does TMR Testing use?

On Linux, TMR Testing is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is TMR Testing's rank among Rust servers?

For player hours over the last seven days, TMR Testing is #7,323 across all ranked servers, in the top 33%, and #16 in Africa.

How many players are on TMR Testing right now?

You will find 0 players filling 60 slots in TMR Testing as things stand. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.

Wipe details

When does TMR Testing wipe?

The force wipe is the only wipe at TMR Testing, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 14 hours ago it made the world it is using now. Its tags state a wipe each month.

How does TMR Testing handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join TMR Testing?

Open Rust and press F1 for the console, then type client.connect 102.211.186.108:10010. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://TableMountainRust.rusters.io.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players 60 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

AF
Africa Africa is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.