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Rust Vending Machine 33,084playing
Modded#16,084

Dev Test 10x

Offline 102.132.245.88:27915 checked 13d ago

10x modded
players now0of 1 slots
7-day average0peak –
rank#16,084top 69%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW13d ago 1 – running 0
Thu 24 Sep, 18:04 UTC20d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Dev Test 10x?

The server browser reads these tags that Dev Test 10x publishes: gmrust (Game mode): The standard survival game mode; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptnone (Networking): Runs on the 'none' network layer; $rfra (Region code): Registered under region code fra; ^z (Modded): Modded is its category, with plugins or settings changing the game; stok (Custom tag): The owner or a plugin added this one; it isn't standard Rust. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Dev Test 10x appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Dev Test 10x: 10x Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Settings and rules

Which map is currently on Dev Test 10x?

Generated by the game, the map on Dev Test 10x is procedural.

What rules does Dev Test 10x enforce, and what settings does it run?

Its name shows a 10x gather rate for Dev Test 10x. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. VAC, Valve's anti-cheat, is enabled.

Server details

What location is Dev Test 10x in?

No region comes from Dev Test 10x, but the region code is fra. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 102.132.245.88:27915.

What is the uptime like on Dev Test 10x?

No stock on Dev Test 10x at the moment, last seen 13 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 24 September 2026.

Which Rust build is Dev Test 10x running?

Rust network protocol 2634 and build 166494 on Linux is what powers Dev Test 10x. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Dev Test 10x compare to other Rust servers in the rankings?

The last seven days of player hours place Dev Test 10x at #16,084, in the top 69% of all ranked servers.

What is the current player count on Dev Test 10x?

You will find Dev Test 10x offline right now; its last sighting was 13 days 9 hours ago.

Wipe info

On what schedule does Dev Test 10x wipe?

There are not yet enough recorded wipes from Dev Test 10x to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 13 days 11 hours ago it made the world it is using now.

How does Dev Test 10x handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join Dev Test 10x?

In the Rust console (F1), type client.connect 102.132.245.88:27915. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8

Game

gmrust
Game mode The standard survival game mode.
mp1
Max players 1 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166494
Build Build 166494.
ptnone
Networking Runs on the 'none' network layer.
$rfra
Region code Registered under region code fra.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.

Other

stok
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.