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Community#10,192

Aim Test Server

Online EU · 1 65.109.156.177:28015 checked 11m ago

monthly wipes
players now0of 10 slots
7-day average0peak 2
rank#10,192top 46% · #2193 in EU
no wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:22 UTC1d ago – – – 0
Thu 8 Oct, 16:08 UTC6d ago – – – 0
Thu 8 Oct, 08:55 UTC6d ago – – – 0
Thu 8 Oct, 07:30 UTC6d ago – – – 0
Thu 8 Oct, 07:28 UTC6d ago – – – 0
Wed 7 Oct, 15:08 UTC7d ago – – – 0
Wed 7 Oct, 14:53 UTC7d ago – – – 0
Wed 7 Oct, 14:49 UTC7d ago – – – 0
Wed 7 Oct, 14:12 UTC7d ago – – – 0
Wed 7 Oct, 14:04 UTC7d ago – – – 0
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Aim Test Server?

The server browser reads these tags that Aim Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts12 (Group limit): A team holds 12 at most; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r1 (Region code): Registered under region code 1; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^d (Combat training): Loot is handed over so you can train aim and PvP; EU (Europe): The server browser lists it under Europe. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Aim Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Aim Test Server: EU Rust servers in stock and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

What map is in play on Aim Test Server?

The map on Aim Test Server is procedural, size 1,337 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Aim Test Server enforce, and what settings does it run?

No gather rate is given in the name of Aim Test Server. 12 players is the most a group can take. combat training is the game mode, loot handed out for aim and PvP practice. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find Aim Test Server?

With the EU tag, Aim Test Server sits in Europe, and its region code is 1. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 65.109.156.177:28015.

What is the uptime like on Aim Test Server?

You can grab Aim Test Server: it is online as we speak. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Aim Test Server lag-free?

The 48-hour average for server fps is 30, and the floor was 30. At its peak it held 80,000 entities, counting buildings, deployables and all else in the world. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Aim Test Server running?

Rust network protocol 2634 and build 167781 on Linux is what powers Aim Test Server. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Aim Test Server sit in the rankings?

For player hours over the last seven days, Aim Test Server is #10,192 across all ranked servers, in the top 46%, and #2,193 in Europe.

What is the current player count on Aim Test Server?

Aim Test Server is carrying 0 players on 10 slots at the moment. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 21:00 UTC, when it averaged 1 players.

Wipe info

How often does Aim Test Server wipe?

No wipe schedule is kept for Aim Test Server: it starts a new world every few hours, and those resets are not counted as wipes.

Getting in

What is the way to join Aim Test Server?

Press F1 in Rust to bring up the console and enter client.connect 65.109.156.177:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/chQQmVKGCu for its website.

Server tags

what each one means

Published as mp10,ptrak,$r1,v2634,^m,^d,EU,gmrust,cs167781,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts12
Group limit A team holds 12 at most.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r1
Region code Registered under region code 1.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^d
Combat training Loot is handed over so you can train aim and PvP.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.